
About Assetto Corsa EVO:
Assetto Corsa EVO’s 0.4 Early Access release introduces significant advancements in development of title, featuring Daily Racing Portal, ten new vehicles, and five legendary circuits, alongside extensive updates to physics, audio, graphics, gameplay, multiplayer, and user interface systems. Game continues franchise’s dedication to realism, offering cars from multiple classes across decades of automotive history, including road cars, classics, hypercars, and race cars, all recreated using Kunos Simulazioni’s proprietary physics and graphics engine to simulate mechanical, electronic, and aerodynamic performance, complemented by laser scanned circuits for authentic track fidelity.
Early Access period provides a growing selection of vehicles, tracks, and modes, progressing toward the full 1.0 launch. The new high performance photorealistic engine supports VR and triple screen setups, with a mathematical model simulating asphalt performance in dynamic weather conditions to ensure a highly realistic experience. 0.4 release adds new cars across racing, GT, and road classes, including Ferrari SF-25, Ferrari F40 LM, Porsche Cayman 718 GT4 RS, BMW M3 CSL, BMW M8 Competition Coupé, Ferrari Daytona SP3, Mini John Cooper S, Peugeot 205 T16, Renault 5 GT Turbo, and Toyota Supra Turbo RZ with a Drift variant, alongside new tracks such as Autodromo Nazionale di Monza, Michelin Raceway Road Atlanta, Nürburgring with two layouts, Nordschleife with three layouts including Touristenfahrten, and Oulton Park Circuit with two layouts, all laser scanned and detailed.
Daily Racing Portal allows players to browse daily online races, register without launching game, automatically join correct server, and track GridRating for competitive structured racing. Physics upgrades refine tyre behaviour, drivetrain, hybrid systems, and force feedback, with new damping methods, refined inertia and slip ratios, advanced thermal and wear simulation, unified hybrid and KERS/ERS systems, enhanced drivetrain wobble, adjustable cockpit controls, and improved DCT and axle behaviour. Audio improvements enhance engine clarity, transmission response, turbo behaviour, VTEC cues, drivetrain wobble, backfires, turbo hiss, scraping, raindrop ambience, and vehicle specific samples, creating a more immersive mechanical soundscape. Graphics enhancements focus on materials, optimization, cockpit clarity, revised car paint, improved post-processing and motion rendering, reduced VRAM usage, dashboard and instrument cluster updates, and smoother performance in crowded scenes. User interface has been expanded with HUD notifications, improved server lists, reworked leaderboards, track maps, multiplayer chat, MFD support for vehicle electronics, updated speedometer, gear, tyre widgets, and odometers.
Previous Early Access 3 content included new cars across GT, special, classic, and road classes, additional tracks including Circuit de Spa-Francorchamps and Red Bull Ring, the first multiplayer mode supporting up to sixteen players, and further tyre and suspension model upgrades with high frequency damping, proprietary suspension algorithms, and improved tyre calibration, alongside a comprehensive audio overhaul with enhanced engine sounds, ignition and startup effects, unique engine timbres, driveline modelling, throttle and torque accuracy, and realistic backfires, all contributing to a deeply immersive and authentic driving simulation.
System Requirements:
- RAM: 8GB
- Processor: INTEL Core i-7
- Operating System: Windows 10, 7, 11 and 8.1
- Storage: 57GB
Released on 16 Jan, 2025, Assetto Corsa EVO is a racing, simulation, and sports experience available in Early Access, developed by KUNOS Simulazioni and published by 505 Games as part of the Assetto Corsa franchise. The title focuses on delivering realistic driving simulation, combining detailed vehicle physics, extensive track recreation, and immersive gameplay systems.
Both the full release and Early Access began on the same date, emphasizing the ongoing development and evolution of the game’s content and features. The project represents a continuation of the franchise’s established reputation for high fidelity racing simulation, with support for diverse vehicles, tracks, and competitive modes. You can also download Indiana Jones and the Great Circle game for PC highly compressed from here.
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Update 3 of the Assetto Corsa EVO Early Access program brings significant graphics and user interface improvements alongside continued hardware optimization, with the graphics engine receiving enhanced dynamic global illumination, better GPU and CPU performance especially noticeable in crowded scenes such as multiplayer races, and a drastic reduction in VRAM usage to prevent low framerate issues, while post processing effects including motion blur have been refined. The user interface sees new additions and enhancements focused on racing functionality, with the Multi-Function Display now allowing players to assign preferred buttons for page cycling and access real-time leaderboards for live gap observation, official leaderboards providing validated best laps and per lap gaps, and an input settings page for configuring FFB, wheel, or gamepad preferences, while the MFD will continue to be enriched during Early Access development. Speedometer, tyre, and gear widgets have also been improved, including the addition of Pit Limiter indication.
Early Access 2 content introduced new cars including the Alfa Romeo 75 1.8 Turbo Evoluzione, Alfa Romeo Giulia Sprint GTA, Honda NSX-R, Lotus Exige V6 Cup, Maserati GT2, Mazda MX-5 NA, and Porsche 911 Turbo 3.6 (964), alongside new tracks such as Circuit of the Americas and Donington Park. New gameplay features included the Custom Race Weekend mode allowing players to design full race events with practice, qualifying, and warm-up laps, and the Replay Gallery for reviewing gameplay sessions or recording highlights. AI improvements added a custom AI opponents generation page with AI drivers displaying different behaviors based on difficulty, and the main gameplay split into Open and Career modes, alongside numerous stability and performance optimizations for VR, triple screen setups, UI, rendering, and physics.
Early Access 1 included a wide range of vehicles such as the Abarth 695 Biposto, Alfa Romeo Giulia GTAm, Alfa Romeo Junior Elettrica Veloce, Alpine A110 S, Alpine A290_β Concept, Audi RS 3 Sportback, BMW M2 CS Racing, BMW M4 CSL, Chevrolet Camaro ZL1, Ferrari 296 GTB, Ferrari 488 Challenge EVO, Ford Escort RS Cosworth, Honda S2000, Hyundai i30 N Hatchback, Lancia Delta HF Integrale Evoluzione 2, Lamborghini Huracàn STO, Lotus Emira, Mazda MX-5 ND Cup, Mercedes-AMG GT2, Porsche 911 GT3 Cup 992, Toyota GR86, and Volkswagen Golf 8 GTI Clubsport, while track content included Brands Hatch Motor Racing Circuit, Fuji International Speedway, Mount Panorama Motor Racing Circuit, Suzuka International Racing Course, and Autodromo Internazionale Enzo e Dino Ferrari – Imola, as well as WeatherTech Raceway Laguna Seca, with game modes covering single player, practice, quick race, driving academy, and special events such as Hotstint and Test Drive, establishing a foundation for a continually expanding and realistic driving simulation experience.
Requires a 64 bit processor and operating system, with Windows 10 64 bit specified as the minimum platform. The processor requirement includes an Intel i7 8700k or AMD 1500X to ensure sufficient computational performance. System memory must reach 16 GB of RAM to support stable operation and smooth execution.
Graphics hardware must include a GTX 1070, RX 580, or Intel Arc A580 with 8 GB of VRAM, and DirectX version 12 is required for full graphical functionality. A broadband internet connection is necessary for network features, while storage must provide at least 100 GB of available space, with installation requiring an SSD. Audio is supported through an integrated sound card, and the system must be compatible with VR platforms including SteamVR, Oculus VR, and OpenXR to enable virtual reality functionality.
